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21. Mission bonus times - in Missions & Complexes [original thread]
I had a kill mission in an adjacent system with a bonus time of just 9 minutes yesterday. Managed it, but only just, and only because I have the knowledge and power to do it that quick. Any newish player getting that kind of bonus time just isn't ...
- by Commander Flopsy - at 2005.02.03 13:46:00
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22. Post-Patch Feedback and Issues - in EVE General Discussion [original thread]
11) When you buy anything from an NPC (Tested it with a BPO, a trade item and a module - all did the same), the price at that station DROPS slightly. I would expect it is meant to rise as part of the new dynamic market. Luckily, it only seems to ...
- by Commander Flopsy - at 2005.02.02 00:49:00
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23. Post-Patch Feedback and Issues - in EVE General Discussion [original thread]
I'll refrain from going on about the download issues and market screw-up - it's been done to death, and hopefully CCP have learnt a lesson. Anyway, here's the problems I've noticed so far, some cosmetic, some not so: 1) Drones don't seem to be f...
- by Commander Flopsy - at 2005.02.02 00:33:00
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24. Cloak and NPC's - in EVE General Discussion [original thread]
And the infinite cap. With a special demilitarized small cap reserve for when you Nos them, so you can't even take advantage of it for your tank. -- There is no SoonÖ
- by Commander Flopsy - at 2005.01.28 15:34:00
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25. Factories - decrease in rent wrong? - in Science and Industry [original thread]
If your figures are right, then it tends to support my theory that they are not decreasing correctly. 2-3 weeks = 17 days (for argument's sake). If there has been at least 2 labs free each and every day for those 17 days, then the rent would have...
- by Commander Flopsy - at 2005.01.25 17:44:00
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26. Factories - decrease in rent wrong? - in Science and Industry [original thread]
Can anybody help me confirm this possible bug? Factory rent increases by 5% every downtime when they are all rented. But it doesn't appear to be decreasing properly. I understand it is meant to be +5% if all rented, no change if one free, -5% if...
- by Commander Flopsy - at 2005.01.25 13:05:00
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27. Pirates talk during missions? - in Missions & Complexes [original thread]
Fire can burn in space perfectly well if the oxidising agent is provided by what is burning. Hence why rockets used in space have liquid oxygen as part of their fuel load. So if your ship is on fire, that'll be the oxygen leaking out of a tank or ...
- by Commander Flopsy - at 2005.01.17 13:41:00
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28. It's not looking good... - in EVE General Discussion [original thread]
Originally by: Danton Marcellus And here I was thinking you got a mirror for christmas. The joke is obviously on me. However, I can't work it out. But I've had too much Christmas spirit to care. So hoorah to all! -- There is no SoonÖ
- by Commander Flopsy - at 2004.12.25 19:50:00
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29. It's not looking good... - in EVE General Discussion [original thread]
Originally by: Danton Marcellus And here I was thinking you got a mirror for christmas. The joke is obviously on me. However, I can't work it out. But I've had too much Christmas spirit to care. So hoorah to all! -- There is no SoonÖ
- by Commander Flopsy - at 2004.12.25 19:50:00
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30. It's not looking good... - in EVE General Discussion [original thread]
..I just saw Rudolph being zapped to his pod by DED customs officials in Yulai for carrying Drop... Happy Christmas one and all, especially the devs / GMs on duty today and all of CCP for their hard work. Ho ho ho! -- There is no SoonÖ
- by Commander Flopsy - at 2004.12.25 00:40:00
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31. It's not looking good... - in EVE General Discussion [original thread]
..I just saw Rudolph being zapped to his pod by DED customs officials in Yulai for carrying Drop... Happy Christmas one and all, especially the devs / GMs on duty today and all of CCP for their hard work. Ho ho ho! -- There is no SoonÖ
- by Commander Flopsy - at 2004.12.25 00:40:00
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32. Lab slots..... - in Science and Industry [original thread]
Originally by: Sable Moran 500k per rental period (5 days) -> 100k per day. It's still cheap. That's 1-3 level two agent missions. If you can't afford 100k a day you're doing something wrong. True. But does it remain profitable? Fo...
- by Commander Flopsy - at 2004.12.21 12:41:00
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33. Lab slots..... - in Science and Industry [original thread]
Originally by: Sable Moran 500k per rental period (5 days) -> 100k per day. It's still cheap. That's 1-3 level two agent missions. If you can't afford 100k a day you're doing something wrong. True. But does it remain profitable? Fo...
- by Commander Flopsy - at 2004.12.21 12:41:00
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34. Lab slot owners - when are YOU going to blink? - in Science and Industry [original thread]
Hi, As I write, the rental cost on lab slots has at last started to accelerate past the realm of "give-away" rents. I think my last renewal was around 60K, and with the 5% per day progression meaning that figure will increase by over a factor of ...
- by Commander Flopsy - at 2004.12.21 11:19:00
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35. Lab slot owners - when are YOU going to blink? - in Science and Industry [original thread]
Hi, As I write, the rental cost on lab slots has at last started to accelerate past the realm of "give-away" rents. I think my last renewal was around 60K, and with the 5% per day progression meaning that figure will increase by over a factor of ...
- by Commander Flopsy - at 2004.12.21 11:19:00
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36. Half-hearted Trading Skills ?? - in Skill Discussions [original thread]
Edited by: Commander Flopsy on 01/12/2004 23:41:43 There appears to be an error in the implementation of Margin Trading, so that it reduces the amount placed in Escrow by 25% per level cumulatively - therefore at level 5, your escrow amount ...
- by Commander Flopsy - at 2004.12.01 23:38:00
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37. Half-hearted Trading Skills ?? - in Skill Discussions [original thread]
Edited by: Commander Flopsy on 01/12/2004 23:41:43 There appears to be an error in the implementation of Margin Trading, so that it reduces the amount placed in Escrow by 25% per level cumulatively - therefore at level 5, your escrow amount ...
- by Commander Flopsy - at 2004.12.01 23:38:00
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38. Procurement - does it work past level 1? - in Skill Discussions [original thread]
OK - If I read it right, Procurement should allow me to make a buy order at a station other than the one I am docked at. Level 1 should allow me to place at stations in the same system, Level 2, up to 5 jumps away etc. Now - I've worked out how ...
- by Commander Flopsy - at 2004.12.01 18:27:00
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39. Procurement - does it work past level 1? - in Skill Discussions [original thread]
OK - If I read it right, Procurement should allow me to make a buy order at a station other than the one I am docked at. Level 1 should allow me to place at stations in the same system, Level 2, up to 5 jumps away etc. Now - I've worked out how ...
- by Commander Flopsy - at 2004.12.01 18:27:00
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40. no more misions in deadspace? - in Missions & Complexes [original thread]
Possibly they were temporarily removed as those were the ones where the NPCs didn't show up? I hope so, as I've been holding off on missions after my Deadspace one with no NPCs in. -- There is no SoonÖ
- by Commander Flopsy - at 2004.11.29 17:07:00
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